Entorama is a 3D multi-agent modeling
and simulation tool designed for simulation of decentralized systems.
With Entorama you can create hundreds of agents, define their individual
behavior and observe behavior that emerges on the collective level.
The goal of this project is to allow a wide variety of models while
simplifying the model development process and eliminating programming
-unlimited number of agents
-continuous 3D space
-3D agent modeling tools for detailed model state definition
-simple language for describing agent behavior
-agent behavior code separated into perceptions and actions
-agent monitoring tools
Entorama related events:
10/3/2008 - Entorama 2.3! Race condition prevention, file I/O, and more...
14/12/2007 - Entorama on TV! Clip
x/11/2007 - Read about Entorama in the new issue of 'Sustavi'
31/10/2007 - Entorama 2.2 released - a more refined version
20/10/2007 - Brief Entorama presentation at REAS
19/9/2007 - Entorama 2.1! Iterated runs feature + new FileOutput
30/8/2007 - Entorama 2.0 released! Agent perception range introduced,
20/8/2007 - Entorama goes to Amsterdam! See pictures from DECOI
29/6/2007 - Entorama 1.2 released! Smaller, faster and more versatile
30/3/2007 - Entorama 1.1 released
5/2/2007 - This shiny new site is launched
1/2/2007 - Entorama 1.0 presented at professor Mario Essert's 'Juice
and cookies' session
x/7/2006 - Entorama on TV! Clip
27/5/2006 - Entorama 'proof-of-concept' version presented at 'Prozor
snova' workshop as part of lecture given by professor Josip
30/1/2006 - Entorama goes public with the first version of this